#ifndef INCLUDE_bonus_2
#define INCLUDE_bonus_2

#include <allegro.h>


extern volatile int mouse_x;
extern volatile int mouse_y;
extern volatile int mouse_z;
extern volatile int mouse_b;

void load_plaques_l(BITMAP** t_logo,BITMAP** r_logo,BITMAP** c_logo,BITMAP** t_choix,BITMAP** r_choix,BITMAP** c_choix,BITMAP** tick);

void destroy_plaques_l (BITMAP** t_logo, BITMAP** r_logo, BITMAP** c_logo, BITMAP** t_choix, BITMAP** r_choix, BITMAP** c_choix, BITMAP** tick);
void load_cursor(BITMAP** curseur);
void destroy_cursor(BITMAP** curseur);


#endif
